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We Fixed Our Bug!

Updated: Jan 10, 2020




Today we worked on our game and were finally able to solve our problem that we were dealing with last week (see our last post if you are confused). Last week I think we were so tired that productivity started to go downhill. It was much easier to solve our issue today since we had fresh eyes. I think it is generally a good lesson to remember that if there are a lot of errors and you can't immediately solve them, sometimes taking a break is the best solution.

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