Since I've last wrote we have some sound effects, a moving background, and a bottle collection score. Currently Paige and I are trying to make the character able to double jump and make the character jump slower so it seems more like underwater. We are also hoping to make a character select screen this weekend. Things in our game are slowly coming together (the key word is slowly).
Also our game doesn't have those weird gridlines, I took the screen shot in editor mode.
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